Arc
A concept art and pitching project from my first year of university.
Taking an article, you had to set it’s story 100 years in the future, so this story is set in a city constructed by AI architecture, confusing and derivative, and ever changing, with ‘zoo’s’ being these strange indoor caging units to preserve wildlife from the polluted outdoors.
A pair of rebels break into the zoo, and steal the last white stag, trying to smuggle it out of the city to one of the last remaining green-lands, exploring the city, trying to get their way out.
This lead me to designing and writing characters, and crafting this cityscape world for them to explore.
The Navigator and The Zoologist final sketches
The Stag final sketch
Sketch of the city
Empty gallery with cleaning robot sketch
Statue and warehouse sketches
Alley sketch
Dead-end stairs sketch
Apartment building sketch
Escape interrupted sketch
The slaughter sketch
Initial Navigator and Zoologist sketch
Initial Stag sketch